Computer Graphics World - Massive AI creates safer buildings
Sunday 31 August 2008

The August 2008 issue of Computer Graphics World features Massive front and center in the form of an interesting article called 'Unleashing the Artificial Horde'. The journalist - Kenneth Wong - looks at the increasing use of AI simulation software to build safer more efficient buildings. Although here at Massive HQ we're best known for our entertainment customers - we have started to work with a few engineering and architectural firms to push the uses of Massive into a whole new world - the real world!

This might sound like a bit of a jump. What do films and engineering have in common? The answer - quite simpy - is that Massive isn't really an animation tool. It's an A.I. authoring tool that can easily create characters - tens, hundreds, thousands - that react to each other and to their environment. Whether it's being used to fill the stadium in a superbowl TV commercial or to show how long it takes to evacuate an unbuilt skyscraper - the principles behind it are the same.