Massive at SIGGRAPH 2009
Monday 3 August 2009

Massive will be presenting at the Pixar booth in the main exhibition hall at SIGGRAPH this week. Please stop by, grab a seat, and introduce yourself to us after the talk.

2pm Tuesday, 4th August, Pixar Booth
2pm Wednesday, 5th August, Pixar Booth

Both presentations are identical, and are split into two parts:

PART 1: 'Shading the Masses' - Mark Thielen, CG Supervisor, Radium
How to maximize the look of the crowds of characters with well designed shaders and textures.  Using Massive, one can create unique looks quickly with the ability to make adjustments at the shot level.

PART 2: 'Filtration' - Daniel Maskit, Senior Technical Director, Digital Domain
A discussion of a set of tools designed to allow lighter's visualization and control over rendering of Massive crowds while working in Maya. This presentation shows a portion of the lighting pipeline for 'Mummy 3.'

Thanks to Pixar for the invitation, and to Mark and Daniel for presenting.