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A.I. driven character animation for Film, TV & Game Cinematics

          

Massive first amazed audiences worldwide in the unprecedented battle scenes of the Lord of the Rings trilogy. From its roots at Weta Digital in New Zealand, Massive quickly grew to be the industry leader in autonomous agent driven animation, capturing the visual effects industry's imagination. Pixar, Sony Pictures Imageworks, ImageMovers Digital, Dreamworks Animation, Rhythm & Hues, Digital Domain, Framestore CFC and The Mill are but a few of the studios that have adopted Massive to fulfill the creative needs of the blockbuster movies they have provided epic scenes for. Massive's products are also gaining momentum in games - with the unique crowd tools being used to populate cutscenes with bigger, more realistic and dynamic crowds. High profile games studios using Massive can be found through Asia and in North America, and these projects have featured on both the XBOX 360 and Nintendo Wii platforms. With the introduction of products aimed specifically at smaller studios and rapid turnaround of shots, Massive has dominated its area of the film and television industires. Due both to its flexible design and to the boundless imagination of the creative Massive customers who have adopted by it, Massive has shown that it is more than just the crowd tool it was originally created as. Anything is possible; from a handful of insects to a vast and chaotic battleground, Massive does it all.

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