Thanks for the quick and honest reply, but for me personal, I just see it then as a waste of time and will put my efforts into other crowd simulation options in e.g. Blender, Unreal or IClone
Greetings from Switzerland
Search found 4 matches
- Fri Jul 03, 2026 4:44 pm
- Forum: Bugs and Features
- Topic: Export options
- Replies: 2
- Views: 103834
- Thu Jul 02, 2026 2:52 am
- Forum: Bugs and Features
- Topic: Export options
- Replies: 2
- Views: 103834
Export options
Are there any Export options (FBX, USD, obj) for animations / scenes created in Massive 101 so I can use it in other DCC's like e.g. Blender?
- Thu Jul 02, 2026 12:29 am
- Forum: Bugs and Features
- Topic: Massive 101 starting with only 8 threads
- Replies: 2
- Views: 96840
Re: Massive 101 starting with only 8 threads
Thanks for the quick reply, I will try 
- Wed Jul 01, 2026 12:08 am
- Forum: Bugs and Features
- Topic: Massive 101 starting with only 8 threads
- Replies: 2
- Views: 96840
Re: Start Here
Hi all
When I start Massive 101 on my Machine (AMD Ryzen 9 9950X 16-Core Processor (4.30 GHz). Windows 11), it tells me in a window, that it only uses 8 threads instead of the possible 32.
* Why is that?
Cheers from Dreamer 56